Character Sheet

Wizard

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Your name: Race: Level:
Character Name: Sex: XP:
Religion/God: 2nd Skill(s):
Armor: Next level XP:
Armor Class Alignment:
Saving throws
Para/Pois/Death Rod/Staff Petrif/Poly Breath Spell





Special Abilities/Disabilities/Traits:
Hit Points HP adjustment: Total:
I: II: III: IV: V: VI: VII: VIII: IX: X:
Original
Roll
Special
Adjustment
_____ _____ ST Stamina:_____ Muscle:_____



Wt Allow:_____




Hit:_____ Dmg:_____ Max Press:_____ Open Doors:_____ Bars/Gates:_____%
_____ _____ DX Aim:_____ Balance:_____



Missile Att Adj:_____ Pick Pockets:_____ Open Locks:_____




React/Att Adj:_____ Defense Adj:_____ Move Silently:_____ Climb Walls:_____
_____ _____ CO Health:_____ Fitness:_____



Sys Shock:_____% Poison Save:_____




Hit Dice Adj:_____ Resurr:_____%
_____ _____ IN Reason:_____ Knowledge:_____
(9)

Spell Level:_____ Max # Spells/Level:_____ Spell Immunity:_____




Bonus # Prof:_____ Chance to learn Spell:_____
_____ _____ WI Intuition:_____ Willpower:_____



Spell bonus:I___ II___ III___ IV___ V___ VI___ Chance of Spell Failure:_____%




Magic Def Adj:_____ Spell Immunity:_____
_____ _____ CH Leadership:_____ Appearance:_____



Loyalty:_____ Max # henchmen:_____




Reaction Adj:_____
Age: Height: Weight: Other Features:
Birthday: Day of the:

Month of the:

Non-Weapon Proficiencies:





Languages Known:





Weapons    C = weapon of Choice, E = Expertise, S = Specialist
Prof
Group
C
E
S
Weapon Damage
S-M/L
ST/DX Bonus
Hit       Dmg
Magic Bonus
Hit       Dmg
Other Bonus
Hit       Dmg



































Wealth Carried: cp    sp    gp    pp    gems    Wealth in Bank CP's remaining:_______


Clothing








in backpack in belt pouches Other Items (*=magic) (k=item's info is known)
Class abilities: (*) if bought with CPs [cost listed in brackets]
(    ) Access to schools (see below) [5/school] (    ) Extend duration (1 rd/2 levels) [10]
(    ) Armored wizard [15] (    ) HP bonus (use d6 for HPs) [10]
(    ) Automatic spells (1 spell.level) [5] (    ) Warrior HP bonus (use Fighter CO bonus for HPs) [5]
(    ) Casting reduction (-1 rd (1 rd minimum) [5] (    ) Priestly wizard (1 sphere) [15]
(    ) Combat Bonus (Rogue THACOs) [10] (    ) Read magic (1/day/2 levels) [5]
(    ) Detect magic 60' (1/day/2 levels)
         (line of sight, and will show intensity)
[10]
(    ) Resistance to sleep/charm (+1 to save) [5]
(    ) Weapon Specialization [15]
Schools accessed: [@5/school --- Abjuration, Alchemy, Alteration, Conjuration/ Summoning, Divination, Enchantment/Charm, Geometry, Illusion, Invocation/Evocation, Necromancy, Shadow, Song]



Spell Book description ---

Spells/Level: I_____ II_____ III_____ IV_____ V_____ VI_____ VII______ VIII_____ IX_____
(+bonus WI) Max # Spells/Level:









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